Objects, Props, Scenic Elements
Characters
Environment
Landscape Models – Polygon
Landscape Models – Procedural, Fractal and generative processes
Modular Building Components
(for procedural game level design)
Objects, Props, Scenic Elements
Characters
Environment
Landscape Models – Polygon
Landscape Models – Procedural, Fractal and generative processes
Modular Building Components
(for procedural game level design)