PowerToolsFX – “Cuttables” Textures

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In an App designed to cut stuff up, the first thing required is a choice of “Cuttable” Materials for the player to choose from, in PowerToolsFX we included a few materials, Wood, Concrete and Metal (with varying properties that affected the tool’s feedback)
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The cutting effect for materials was achieved by adding pixels to the alpha channel of the image to make “cut” areas appear where the player touched the screen.
The width of the cut area or roughness depending on material and tool used.
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if the player was to outline a complete shape (and all the “cut” pixels join up) the contained area falls away.
users could also hack up famous old-masters or import their own images to layer on top of an existing material IMG_0695 IMG_0303

PowerToolsFX “Cuttables” Textures – Planks and Log

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“Planks” were defined slightly differently to regular “Cuttables” in that they did not fill the entire work-area, and if cut entirely from top to bottom (or bottom to top, depending on where the player started cutting) the resulting cut section would fall off, (unlike the normal full-screen materials which required a complete shape to be cut out before the contained area fell away), designed primarily for head to head logging. (as the cutting effect for both materials was acheived by adding pixels to the alpha channel of the image to make “cut” areas, the planks had the space top and bottom already included in the alpha.)
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PowerTools FX

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Your own workshop of realistic Power Tools!

PowerToolsFX is a fun new kind of drawing app, which gives you a collection of authentic power tools with none of the hassle, mess and danger.

Choose from a selection of tools and use them to cut and manipulate different materials and surfaces.

You can even import photos from your device’s camera, and share your creations easily via email, Facebook and Twitter and more!

Each tool is authentically simulated, with all the noise, vibration, dust and sparks of the real thing, as well as the satisfaction of mastering DIY skills.

Features:

A variety of different surfaces and materials to cut and drill.

Import your own photos.

Share your finished creations via email, Facebook or Twitter.

Precision cutting controls using tilt and multitouch.

In-game help system shows you how to perform advanced cutting techniques.

download iPad/iPhone App Store

MonsTECA Corral – Monsters vs. Robots Wii-ware

 

monsteca_corral__stumpys_migration-1697915No longer is the planet Monsteca the harmonious world it once was, overrun by a robotic army set out to rule and conquer. Monsteca natives, the Stompies, have no choice but to run or be captured. Unable to defend themselves against such heavy machinery, the Stompies must rely on the strength of their herd to work together and defeat the meddling robots.

fungus_city2 fungus_city desert estuary valley night_run2

http://www.nintendo.co.uk/Games/WiiWare/Monsteca-Corral-Monsters-vs-Robots-285898.html#Overview
www.monsteca.com

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MonsTECA- The CPU – concept sketch

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The CPU (“Commanding Processing Unit”) The CPU is easily the most mean of spirit, cruel and generally unpleasant robot in MonsTECA. Fortunately there is only one of him. He commands all the Robot forces, and plans their every move. All The CPUs have succeeded in line through the passing down of the same chip that was placed (by the Maker) in the very first Robot all those years ago. He controls all of the Robots but he is gradually experiencing more breakdowns, crashes and glitches etc. mainly in his logic and understanding functions. He proved incompatible with his chosen compatible unit and she left him with a 2nd unit daughter Eugenie with whom he struggles to relate to due to her over-caring un- Robot-like nature.

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