Terrain objects made from fractals as source

made few more preview images of terrain objects created using fractals as the source (also made the fractal iterations using nifty little Android Mandlebrot app – needed bit of messing to get rid of some crazy spikes from low quality image after transfering from tab screenshot but think i did alright tidying up)
with similar texture set and no trees or grass added yet to distract

(small b&w image bottom right is the source fractal) all except last one (is actual height map data)

heightmap_1_prev heightmap_1_prev2 heightmap_2_prev heightmap_3_prev heightmap_4_prev heightmap_8_prev heightmap_13_prev heightmap_21_prev heightmap_5_prev